Thanks for all the tips, both public and private. "Eternium for Dummies: A Beginner's Guide" I will be adding sections on both the addition of the Arena and the upgraded Armory. Edit 4/11/21 - there have been done significant changes to the game since this was written so I will be doing some major editing to this guide in the next few days. The table below shows the minimum lockpicking skill level required to open each type of lockbox and which blacksmith skeleton key will open it (if possible).Edit 6/13/20 - Apparently some players are beginning to have issues accessing this file so I have made a few small changes and replaced the link sharing. These are NOT to be confused with the Skeleton Key which is used to open the entrance to the Scholomance instance. Lockboxes can also be opened by using a skeleton key created by blacksmiths. Grey = No chance of gaining a skill point Green = A slight chance of gaining a skill point Yellow = Good chance of gaining a skill point Orange = 100% chance of gaining a skill point You then click this button and then click the lockbox/chest you wish to open.Īs with most levelling professions, the items you want to unlock will be colour coded with the relevant chance of gaining a level point:- The word 'locked' will be red, orange, yellow, green or grey. Once the quest is completed, you can place the Pick Lock onto your toolbar from inside your spellbook. You do not need to buy these, you should receive them during the 'lockpicking' quest. Once you have learned the lockpicking skill, you will also need a set of Thieves' Tools. So, a level 16 rogue will have a max lockpicking level of 80, a 17 rogue would be 85 and so on up to a (currently) maximum of 300. Your max level lockpicking skill is determined by the level of your character. Comment by UlrikekekekaLockboxes and chests can be opened by rogues using the Pick Lock skill learned at level 16.
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